Michael Allan Kaczmarek

Assistant Professor

Michael Allan Kaczmarek
+1 (757) 974-25
+1
Room 147, John Bragg Media and Entertainment Building (BRAGG)

Degree Information

  • MFA, Academy Of Art University (2000)
  • BA, Central Michigan University (1997)

Areas of Expertise

3D Modeling, Texturing & Lighting. 
Modular environments
Combining new technologies & AI together to create all new things.
Advanced PBR workflow with data analytics.
Hard surfaces
Hero Props
Texture Map Painting
Time Management/Prioritization
Passion for AI and 3D Production

Biography

I am an expert educator and artist specializing in three dimensional modeling, texturing and lighting as well as video game engine technology. My focus is to combine different software packages together to speed up workflow in all types of productions especially focused on the realm of the graphic. New AI software is popping up every day which is hard to stay up with but expands the capabilities of what can be done and automated. I've shipped 7 AAA video game titles from Electronic Arts inclu...

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I am an expert educator and artist specializing in three dimensional modeling, texturing and lighting as well as video game engine technology. My focus is to combine different software packages together to speed up workflow in all types of productions especially focused on the realm of the graphic. New AI software is popping up every day which is hard to stay up with but expands the capabilities of what can be done and automated. I've shipped 7 AAA video game titles from Electronic Arts including the James Bond Franchise, Lord Of The Rings, Tiger Woods Golf, Freestyle, Knock Out Kings and Star Trek Online.

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Awards

2001: Winner of the Audience Award at Sundance Film Festival

2001: Winner of the Alias/Wavefront student awards competition

1997: Design finalist for Anheiser Bush "Know When to Say When" poster competition

 

Courses

ANIM_3310_Texturing, Lighting, and Rendering

ANIM_3330_Character Modeling and Rigging